Week 3
This week was really over a week and a half. Some family and work arrangements prevented me from completing 7 hours in a week.
- When clicking a character, a UI window now displays the characters name, needs and skills and the character panel scales with the cameras current zoom.
- A character's needs have been added and update (although nothing happens when stats reach zero currently) and can be created or removed at runtime which I think will be great for any characters that wont need food, rest or socialization etc. or pickup an addiction.
- Workplaces now have a required role which is used to determine who can work there.
- Added a new storage building, but its currently does nothing after being built.
I'm really hoping to have a finished loop after the next 7 hours so that characters can continually satisfy needs and make deliveries and will die when reaching zero on their needs. Bonus points if I can also add the ability for colonists to join.
Files
Get Expand & Develop (Prototype)
Expand & Develop (Prototype)
A sci-fi colony management game on an unfamiliar world.
Status | Prototype |
Author | Yah'el |
Genre | Survival |
Tags | City Builder, Sci-fi, Singleplayer |
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